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Camino · CA

California training programs, and what happened to the people who took them

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3D Computer Animation Certificate of Career Preparation

Palo Verde College · Blythe, CA

Program names, program descriptions and occupation titles appear here in English, because that is the only language the federal and state records publish them in. Everything else on this page is translated.

Cost
$1,632
Length
18 weeks
People enrolled
42

This is a hybrid or blended program providing both in-person and online instruction.

What happened to people who took this

Small group — treat with caution

Finished the program
60%Based on 20 peopleTypical California program: 85% of 1,951 reportingThat median pools every California program that reported this measure, whatever its length, credential, or field, and leaves out the ones that reported nothing. It is a reference point, not a rating of this program.
Working 6 months later
Not reported
Earnings in one quarter after
Not reported

The job this trains for

Trains for more than one job. The outlook shown is the weakest of them.

No regional figures for this program's city

Blythe is not one of the metropolitan or rural areas California names when it publishes wages and openings. A neighbouring area's figures would look exactly like a correct answer, so none are shown and the statewide figures stand alone. About half of California's programs are in this position.

Special Effects Artists and Animators

Typical pay in California
$134,194per year
Projected openings
17,760
Projected change
+7%
Usually needs
Bachelor's degree

Graphic Designers

Typical pay in California
$77,233per year
Projected openings
24,970
Projected change
+1.2%
Usually needs
Bachelor's degree

Program details

A program that focuses on the software hardware and mathematical tools used to represent display and manipulate topological two- and three-dimensional objects on a computer screen and that prepares individuals to function as computer graphics specialists. Includes instruction in graphics software and systems digital multimedia graphic design graphics devices processors and standards attributes and transformations projections surface identification and rendering color theory and application and applicable geometry and algorithms.

Provider's website

How this site gets its figures, and what they do not tell you